Asynchronous timewarp
Revision as of 19:02, 1 February 2025 by Acro (talk | contribs) (added Category:Rendering using HotCat)
Asynchronous Timewarp (ATW) is a 3DOF viewport correction technology that is applied after a frame of graphics is rendered polygonally but before it is displayed on a headset connected to a computer.
It applies to the rotational tracking of the head in 3DOF.