From Paper Cutouts to Virtual Cards: Making the Tabletop Interface for Lost Cities
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From Paper Cutouts to Virtual Cards: Making the Tabletop Interface for Lost Cities | |
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Information | |
Event | Oculus Connect 2 |
Type | Talk, Game & App Design |
Speaker | Lesley Klassen |
Location | Loews Hollywood Hotel, Hollywood, CA, U.S. |
Date | 9/23/2015 |
Time | 2:30PM PST |
Duration | 25 minutes |
From Paper Cutouts to Virtual Cards: Making the Tabletop Interface for Lost Cities is a talk by Lesley Klassen during Oculus Connect 2.
Description[edit]
Discover the process used to design the virtual interface for the card game Lost Cities on Gear VR. Examine the mistakes and assumptions made in designing the tabletop interface, and review a few “do’s and don’ts.” Review how scale, field of view, typography, art style, and the use of grids can affect tabletop design to improve readability and avoid neck strain. Finally, learn how a little arts and craft time can make all the difference.