Locomotion

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Locomotion is moving through a virtual world in VR.

Aside from traditional control peripherals like mouse, keyboard and gamepad, the most obvious method of locomotion is simply walking around within the range of the positional tracking gadgets.

One problem presented by "walking" is the available space of the room. Physical obstacles such as walls and objects will prevent the user from advancing.

One solution to this problem is a omni-directional treadmill such as Omni. Another option is to use teleportation or elevators to virtually transport the user to a new environment while keeping the physical space the same.

HTC Vive is the first consumer VR Device to offer a room-scale experience. Oculus Rift CV1 and PlayStation VR emphasize more of a seated experience.

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