Handheld augmented reality
Handheld augmented reality, also known as smartphone augmented reality is augmented reality done using a smartphone or other handheld device, like a tablet, or originally a PDA or palmtop.
It is enabled for example using Apple's ARKit or Google's ARCore.
History[edit]
The originating research project of handheld augmented reality was Chameleon. Chameleon introduced the "eye-in-hand" concept for a handheld device that had a screen that provided a window or port-hole into a large virtual space.[1]
Marker based AR[edit]
Fiducial marker based smartphone AR is an augmented reality tracking system that is an optical system (a camera based system) that uses fiducial markers.
It is marker-based tracking that is on a smartphone.
Examples[edit]
Applications[edit]
3DBrush is an augmented reality drawing app for smartphones.[2]
References[edit]
- ↑ Fitzmaurice, George; Buxton, William (1994). "The Chameleon: spatially aware palmtop computers". ACM Press. p. 451–452. doi:10.1145/259963.260460. ISBN 978-0-89791-651-6. http://portal.acm.org/citation.cfm?doid=259963.260460.
- ↑ https://3dbrush.com/
