Tactile zero point
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A tactile zero point is a feature of user interfaces where there is tactility that corresponds to an immutable position in screen space or world space.
Mouse & Monitor
- Spatial Anchor: The desk surface
- Tactile Zero Point: The mouse body / click
- Result: High precision, low fatigue.
Standard VR
- Spatial Anchor: Virtual floor
- Tactile Zero Point: None (Air-gestures)
- Result: "Gorilla arm" fatigue, high error rate.
Puck-Based XR
- Spatial Anchor: The physical puck
- Tactile Zero Point: The puck's surface/edges
- Result: High precision, "blind" navigation.