Virtual reality sickness

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Simulator sickness is an effect in virtual reality that occurs due to conflicts of the visual system and the vestibular system.

It can include headaches, dizziness, and nausea.[1]

VR sickness is largely caused by micro-differences between the human brain's vestibular state and the perceived or expected visual state. This can be caused by the weight of the headset causing a visual delay when turning the head due to the headset being heavy.

A part of VR sickness due to vestibular conflict comes from wrong orientation. A part comes from lack of translation information.

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