The Early Days of VR Game Design: Lessons Learned
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The Early Days of VR Game Design: Lessons Learned | |
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Information | |
Event | Oculus Connect 2 |
Type | Talk, Game & App Design |
Speaker | Jason Rubin |
Location | Loews Hollywood Hotel, Hollywood, CA, U.S. |
Date | 9/24/2015 |
Time | 2:30PM PST |
Duration | 60 minutes |
The Early Days of VR Game Design: Lessons Learned is a Game & App Design talk by Jason Rubin (Head of Studios of Oculus VR) during the Oculus Connect 2 on September 24, 2015.
Description[edit]
Virtual reality will transform game design forever. Developers will face entirely new challenges when designing for gameplay, locomotion, and input. You have to develop for an immersive world instead of a screen. You have to make the experience comfortable. And you have to take risks. This panel discussion will cover successes and failures from the early days of VR, and help developers bring this new era to life.